Linden text version 2
{
LLEmbeddedItems version 1
{
count 0
}
Text length 4002
###############################################################
#                                                                                                                           #
#                             Magic Sit System v1.3.1                                                 #
#                                                                                                                           #
#                            Open Source Sit Target Editor                                        #
#                                     GPL v2.0 License                                                       #
#                                     Keep it full perms                                                      #
#                                                                                                                           #
###############################################################


I. Presentation
II. Why you should not use poseballs
III. How to use the Magic Kit
IV. Support for multiple sit targets
V. Support for custom animations
VI. Using the Magic Sit Kit with Open Simulator
VII. Legal mentions


I. Presentation

The Magic Sit System is the new and easy way to configure sit targets
on your chairs, beds, cars, rocks, walls, ...

No need of maths nor calculation scripts, you just use your mouse.

This is the free and lagless alternative to the charmless poseballs.


II. Why you should not use poseballs

If you just want to allow residents to sit on your object, each new poseball
adds an unnecessary script to the simulator and therefore generates lag.

Each poseball adds a new prim to your object, diminishing your allowed
prims count and generating lag.

Poseballs are not natural to use, they are a convention.

Poseballs are not aesthetical.


III. How to use the Magic Kit

1) Put the script named "Magic Sit Script" into the object you want to configure
     (chair, couch, etc.)
2) Rez the "Magic Sit Cube"
3) Sit on the cube (left click is enough)
4) Right-click on the cube and select "Edit" in the pizza menu that appears
5) Move and rotate the cube until your avatar is in the desired position
6) Unsit

To test the result, just sit on your object (left click should be enough).

At the end, the script named "Magic Sit Script" is automatically removed
from your object. It might take time for the contents of the object to be updated,
so you might continue to see the script while in fact it has already been removed.

You can remove the cube as well, or use it to set the sit target of another object.


IV. Support for multiple sit targets

If you want several sit positions on your object (bank, couch...), repeat the above
sequence for the same number of prims in the object, using the "Edit linked parts"
checkbox.


V. Support for custom animations

Just drop your animation into the object befor you start the above sequence.

When you have finished setting the sit target, you can leave the animation
in the object and add a script to play that anymation when someone sits on your
object, for example the "Magic Anim Script" included in this kit.

There's no support for multiple animations at this time.


VI. Using the Magic Sit Kit with Open Simulator

You might want to use the kit in a grid running Open Simulator, like OS Grid,
New World Grid, Openlife, Francogrid, etc.

Please notice that OpenSimulator is still evolving rapidly and that the
results may vary with the versions of OpenSimulator you're using the kit with.


VII. Legal Mentions

This sitposing kit is licensed under GPL license version 2 and is
(c) The owner of Avatar Whidou Bienstock, 2008, 2009

In short: feel free to redistribute and modify it, as long as any copies of it
can be redistributed and modified as well.

The official text of the licence is available at
http://www.gnu.org/licences/gpl.html

Documentation (c) The owner of Avatar Whidou Bienstock, 2008, 2009
Large portions of this documentaition are from Catherine Pfeffer.
}
 