Linden text version 2
{
LLEmbeddedItems version 1
{
count 2
{
ext char index 0
	inv_item	0
	{
		item_id	777f3b5c-2dc3-4bbe-8d7d-9c86b87e986c
		parent_id	057369f4-d33e-bbf5-b546-11d3570c322c
	permissions 0
	{
		base_mask	0009e000
		owner_mask	0009e000
		group_mask	00000000
		everyone_mask	00000000
		next_owner_mask	0008e000
		creator_id	bff21f4b-90f1-4421-bd0c-c89f4eef472e
		owner_id	bff21f4b-90f1-4421-bd0c-c89f4eef472e
		last_owner_id	00000000-0000-0000-0000-000000000000
		group_id	00000000-0000-0000-0000-000000000000
	}
		asset_id	b6d57142-ee9c-41ce-b5ad-ff4e300ca1e7
		type	texture
		inv_type	texture
		flags	00000000
	sale_info	0
	{
		sale_type	not
		sale_price	0
	}
		name	Greedy game scoreboard v.15JUN18|
		desc	(No Description)|
		creation_date	1529105523
	}
}
{
ext char index 1
	inv_item	0
	{
		item_id	78c34ca7-0222-42dc-aeb3-691e1c194655
		parent_id	5ed700f2-3b24-47dc-9a6b-9a7b1ba0b2af
	permissions 0
	{
		base_mask	7fffffff
		owner_mask	7fffffff
		group_mask	7fffffff
		everyone_mask	7fffbfff
		next_owner_mask	7fffffff
		creator_id	bff21f4b-90f1-4421-bd0c-c89f4eef472e
		owner_id	bff21f4b-90f1-4421-bd0c-c89f4eef472e
		last_owner_id	00000000-0000-0000-0000-000000000000
		group_id	00000000-0000-0000-0000-000000000000
	}
		asset_id	cf7615e2-6de5-4f1a-a6f8-6b3e114ea3b8
		type	landmark
		inv_type	landmark
		flags	00000000
	sale_info	0
	{
		sale_type	not
		sale_price	0
	}
		name	Tromso Kommune|
		desc	Tromso Kommune, Tromso (118, 38, 24) - General @ http://login.greatcanadiangrid.ca:8002|
		creation_date	1520193966
	}
}
}
Text length 4180
GOAL:
***The object of the game is to accumulate points by rolling the dice, and be the first player to reach 10,000 points.***

SCORING COMBO:􀀀

Each player rolls one die to see who goes first. The winner rolls all six dice, then sets aside at least one scoring combo:

Three 1’s (1-1-1) is 1,000 points, each additional 1 would double the score up to 8000

Three 2’s is 200 points, and each additional 2 doubles the score up to 1600

Three 3’s is 300 points and each additional 3 doubles the score up to 2400

Three 4’s is 400 points and each additional 4 doubles the score up to 3200

Three 5’s is 500 points and each additional 5 doubles the score up to 4000

Three 6’s is 600 points and each additional 6 doubles the score up to 4800

Single 1’s are worth 100 points each

Single  5’s are worth 50 points each

Three pairs on a single roll is worth 1,500 points

Full Straights (1-2-3-4-5-6) on one roll is 1,500 points

Short straights (1-2-3-4-5) or (2-3-4-5-6) on one roll is 1,000 points

Full houses from (1-1-1-1-2-2) to (1-1-1-1-6-6) on one roll is 2,500 points.
Full houses from (2-2-2-2-1-1) to (6-6-6-6-5-5) on one roll is 2,000 points.

Double Triple eg (3-3-3-2-2-2) on one roll is from 2,000 points.

The player can re-throw the remaining dice as often as they wish, as long as they set aside at least one scoring die (or dice combo) each time.

Once all six dice have been thrown the score is added up and the player can continue to roll (and accumulate more points),or take the score and pass the dice. Each roll must have at least one scoring die to collect points or continue rolling.

ENDING TURNS:
Each player’s turn ends when they either they decide to stop rolling and write down their total score; or, if they roll the die (or dice) and cannot set aside a scoring combo or die (a "boinc" shown as "*" after player s name), their turn ends and they do not write down any score of points accumulated up to that point.  

P.S: On third boinc accumulated,  player s score will be set back to zero, so be careful!

WINNING THE GAME:
The first player to reach 10,000 points is the winner. Whenever it happens all other games will have one chance to beat winner s score by at least 50 points.


EXAMPLES OF PLAY:

Player 1 rolls the six dice and gets 1-3-3-4-5-6. Player sets aside the 5 (50 points) and 1 (100 points), and re-rolls the remaining four dice and rolls 5-5-6-6. Player sets aside the two fives (50 points each) and now has a total of 250 points accumulated. Player could roll the two remaining dice or stop rolling and take the 250 points. Player 1 is feeling lucky and rolls the remaining two dice and rolls 4-3. The player loses the points accumulated and it is now Player 2’s turn.

Player 2 rolls all six dice and shows 1-1-1-1-5-5. This would score 1200 total and can roll all the dice again, or stop and keep the score. Player 2 re-rolls the six dice and shows 1-1-2-5-5-6. Player 2 now has a total of 1500 (1200 + 100 + 100 + 50 + 50) and could stop rolling, or re-roll the 2 and 6 dice. Player decides to stop rolling, writes down 1500 on the scoring sheet, and passes the dice to Player 1.

Player 1 rolls the six dice and gets 1-1-1-1-4-5. This scores 2500 points (1000 for the 1-1-1, plus the additional 1 doubles that to 2000, plus 500 points for the 5. Player keeps the score, writes it down and passes the dice to Player 2.

Player 2 rolls the dice and rolls 6-6-6-6-6-6. This scores 4800 points (600 for the 6-6-6, plus doubled 3 times for the additional three 6’s (600, 1200, 2400, 4800 total) and the player decides to continue rolling the dice. Player rolls 1-1-4-4-5-5. This scores 1500 for the three pairs, and added to the previous roll, now has 6300 points. Player 2 could continue rolling but decides to stop and take the points. Player 2 adds the 6300 to the score sheet and passes the dice to Player 1.

Play would continue until one of the players reaches or exceeds 10,000 points. Play would continue with the remaining players to see if they can reach or better the score.


Have fun,

Fun-dice table, modified by Jimmy Olsen
􀀁
font:http://www.braviogames.com/learn/dice-games/ten-thousand/}
 