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As you wait for all of the students to assemble in this Lobby Meeting Area of the Data Detectives School, be sure to tell your students to wait for all of the objects and textures in a scene to rezz.

Also, make sure your students have their viewer set-up properly (with the recommended viewer set-up parameters excerpted below).

Finally, make sure your students know about the new user tutorials that are set-up in the room adjacent to this Lobby Meeting Area.

Recommended Viewer Set-Up
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The recommended viewer set-up (to enable the quick rezzing of all of the sculpted objects in the Data Detectives Game) includes increasing the Render Load Factor (or a change that will not impact the performance of your viewer).  

To increase the Render Load Factor:

-- After you are logged into MOSES, hold down your CTRL + ALT keys and then press the "D" key (to activate the Advanced menu tab on a PC or hold down the CTRL + OPT keys and then press the "D" to activate the Advanced menu tab on a Mac);

-- Click on the Advanced menu (located in the upper left-hand portion of the viewer screen);

 -- Click on "Debug Settings," type in "RenderVolumeLODFactor," change the value to 8.0, and hit the enter button on your keyboard.

In addition, set-up your viewer draw distance to include at least 300 meters and as much as 400 meters, if possible.  To increase the draw distance on your viewer:

-- Click on the "Avatar" drop down menu in the upper left-hand corner of your viewer;

-- Click on "Preferences";

-- Use the slider control button to increase the draw distance; and

-- Click on "Apply."

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