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This is a rough list of release changes.

0.178X (06/06/2010)
Made the racer cross grid friendly, no longer reliant on UUIDS for particles and sounds. Should transfer in IAR perfectly now.
Major Cleaning of Crufty code and variables no longer in use.
Consolidated steering methods to a more sane manner and removed the reverse vairable from the equation. wtf was i thinking!!
Fixed reverse stearing, no more smashing into walls :O
Reduced Sounds being triggered, including removed turbo gas pipe noise and gear shifting click (you know you hated it)
Reduced tired screeching sound to 1 tire instead of both no dicernable difference, less things being triggered = good!
removed bouyancy scripts from front and rear tires.
Introduces new classes Super-Lite (125 prims no textures) and Heavy (213 prims logo textures).

0.179X - Minor Update to Kit

0.180X (06/15/2010)
Enhancements by Revolution Smythe reduced the amount of updates sent by keys, improves overall vehicle performance.

0.183X (12/22/2010)
Adjusted max speed from 6 to 4, this makes things run a lot smoother in the high end speeds.  Also added 2 new decals to the Heavy racer.

0.184X (03/24/2011)
Fixed the decal changer default decals so they will work when the heavy racer is taken out of OSGrid, this makes the Racer Kit fully Cross Grid and HG compatible out of the box.

0.185X (03/24/2011)
Added ODB VEH racecar 10.3 and OKC Chopped Treadmaster 2009 1.8 vehicles to the racer kit as more examples, these were both precursors to the OKC Racer's, and much lighter and less impact to the sim, also very good examples.

0.186X (03/24/2011)
Added the Light Cycle Racer v2.0.7 to the Kit.

0.187X (11/17/2011)
Fixed Sit poses for OpenSimulator 0.7.3 (dev).}
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