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| This creation is licensed under Creative Commons BY-NC-SA
| See <http://creativecommons.org/licenses/by-nc-sa/3.0/>
|
| You may not use this work for commercial purposes.
| You must attribute the work to the author, Jeff Kelley.
| You may distribute, alter, transform, or build upon this work
| as long as you do not delete the name of the original author.


Welcome to HGBoard 1.0
==================

HGBoard is a multi-destination hypergrid teleport board.

It fetches its directory from a web file, a notecard, or an in-world server.

It features three additional features over traditional teleporters:
-   Distance check for 0 (same location) or >4096 jumps.
-   Pre-jump http test to check remote host availability.
-   Current region grid location display.

HGBoard do not serialize requests and is best suited for low-traffic regions.
The teleporter is unavailable while processing an avatar.

You must have osTeleportAgent and osDraw functions enabled.

HGBoard fetches its configuration from three possible datasources:

1/ A notecard from the object's inventory.
    string datasource = "card://NotecardName";
    This is the default configuration.

2/ A notecard from an in-world server:
    string datasource = "card://ServerUuid/NotecardName";
    This is useful when you want to keep your notecards in a central place.
    However, since we still have no grid-wide communication in opensim,
    this is of limited utility. The server script is not included in this package.

3/ A web file
    string datasource = "http://MyWebServer/PathToFile/FileName";
    This is a neat way to keep your configurations centralized, grid-wide.
    Note that the web datasource is not "push". The modifications in the
    web file will not be automatically reflected on the board. The owner
    needs to click any part of the object outside the display to reload it.

To change the datasource, open the script "HGBoard" and edit 
the "datasource" string.

To enter your destinations, see syntax in "Destinations" notecard.
Editing the notecard will automatically update the board.

If you prefer map teleport over direct teleport, put "usemap" into
the object description.

Things you may customize in the object's inventory:
    clickSound          :   Sound to play when board clicked
    teleportSound   :   Sound to play when teleported

Things you may customize in the HGBoard script:
    display colors    :   See Part 3 : Drawing
    number of cells :  Change COLUMNS, ROWS and FONT_SIZE

Support:  Jeff Kelley <opensim@pescadoo.net>


Credits to Xylor Baysklef for original xyText code.
To Kermitt Quirk for the 5-characters prism display.
To the author of script-fu font texture GIMP generator.
To Nebadon Izumi for the panel's design and texture.
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