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Text length 1561
Texture Aligner v.2.2

:-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-)
What works:
Align textures that share the same face (side)
Align textures individually by a simple click. 
no more fussing with root prims and messing up other side of a prim due to mass alignment.

=======================================================
To align textures:
All prims you want to align the textures from, have to be linked together, (in any order you choose)
and have to have a copy of the Texture Aligner script in them. 􀀀

􀀄
The first face (side) of a prim you click is going to be the Master. (this face changes its color)
with a Master face active, you can click on an other face to let it align to the Master. 􀀁    􀀂
click the Master face again to turn the Texture Aliger off. (the face changes back to its original color)
􀀃

To remove the script from all objects:
type in open chat       remove
you can either say it or shout it.

:-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-(
What doesn't work:
Texture rotations.
Prim rotations.
Texture Aligner does not align textures that are on the hollow side of a prim
nor will it align to a texture that is on the hollow side of a prim.

=======================================================
work in progress:
Prim rotations.
Texture rotations.

=======================================================
Prognosis for the future:

It will get better ;-)

Ester Piek.}
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