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Ruth2 v2 - Open Source Mesh Avatar for Virtual Worlds - a single layer mesh that is designed to work well with Bakes on Mesh. Compared to Ruth2.0 RC#3 (now also known as Ruth2 v3) it has a simplified alpha capability. Skin textures may still be applied, but in Bakes on Mesh mode system layer alpha masks can be worn to give more control over hidden areas.

2020-09-02
  - Head UV change for Ruth2 v4 (Body+Hands+Head)

2020-08-30
  - HUD and scripting updated by Serie Sumei (ss-200830)
  - Release Box and Contents Preparation
   
2020-08-23
  - HUD and scripting from Serie Sumei (ss-200822)

2020-08-11
  - Meshes amended for all Fingernails based on GitHub.com/RuthAndRoth/Ruth2/Contrib/Ada Radius/ (Draft 11)
  
2020-08-05
  - Meshes amended for Eyelashes and FingernailsLong based on GitHub.com/RuthAndRoth/Ruth2/Contrib/Ada Radius/ (Draft 10)

2020-08-05
  - Meshes based on GitHub.com/RuthAndRoth/Ruth2/Contrib/Ada Radius/ (Draft 9)
  - Revised mesh with shape changes resulting from community feedback.
  - Revised bento head to better respond to animations.
  - Revised posable flat feet and fixed medium and high feet,
  - Improved rigging and vertex weights.
  - Reduced number of mesh faces to avoid separate alpha cut mesh parts.
  - Single combination HUD for alpha, skins and options such as hand poses. 

2018-12-29
   - Ruth2 v3 (previously known as Ruth 2.0 RC#3).
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