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Well... adjusting poses... sometimes tricky, eh?  Here's how to adjust the one in this.

To change x,y,z, and rotation of how your body sits on the object:

1. Sit on the object. You must be able to see the invisible pose ball to adjust the pose, so hit 'ctrl, alt, T' on your keyboard and all transparant textues will turn red. (Read below if you can barely see the red poseball because it is hidden by your body or the object.) 

2. The poseball is somewhere close to your body. Go into 'Edit' for the entire object, then click 'Edit linked parts' on the 'General' tab page. Click ONLY on the red poseball so that it is highlighted yellow, then click 'Unlink' in the edit box, or however it is your viewer unlinks prims.

3. Now adjust your body's relative position to the chair (or whatever it is) by using the red, blue, and green arrows to move your body around, and 'rotate' to do rotate. When you are posed as you wish, jump off of the object, then relink the poseball to the object:  MAKE SURE you click on the entire object FIRST, then holding down the 'Shift' key, click the poseball LAST, as it must be the root prim for the pie menu 'Sit' text to show accurately.


If you modify the size of the object you will need to reset your position on it, as above.


If, upon showing the red transparancies you can barely see the poseball because it is inside your body or the object, or it is really far from your body, you must tweek the script inside the ball so that the pose ball is accurately placed for further adjustments. Yes! Hahahaha!  But it's easy:

1. Do NOT be sitting on the object, and do NOT unlink the poseball from the object. Simply go into edit mode and click 'Edit linked prims' and click on the poseball so it is highlighted yellow. 

2. Click 'Contents' to get to the script inside the ball. Click on the script and look at line #0, right at the top, in orange text. This tells you that the black text 'vector POSITION=<       >' (numbers between the < >) is where you change numbers to change your body's position relative to the poseball.  Usually all that needs to be done is to change the last number (the 'z' which is altitude) to get it right. 'x' and 'y' can also be altered. So you would tweek these numbers until you like where the poseball is when you are on it.

3. After each number change you must hit 'Save' on the bottom of the script, then sit on the ball with the object NOT in edit mode and test out what you did. Keep going with one or all of the numbers until the poseball is in a good position relative to your posed body. At this point you can return to the instructions at the top of this card to adjust your pose on the object itself.

I guess that's it... yay!  You did it!

LisaKathleen Kaligawa}
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